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Thread Statistics | Show CCP posts - 24 post(s) |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2765
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Posted - 2014.03.06 16:33:00 -
[1] - Quote
Hrm. The battleship costs are possibly a little high. Other than that, I'd say it looks pretty good 
Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2766
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Posted - 2014.03.06 16:41:00 -
[2] - Quote
One thing I'd suggest:
Modify the market, so that you can filter out all the non-stock ships.
Mostly because they're be quite a bit more expensive than the stock version for isk. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2766
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Posted - 2014.03.06 16:49:00 -
[3] - Quote
Something else I'd like to see:
Being able to break plex down into Aurum coins, rather than just into Aurum directly.
So you can sell smaller amounts for slightly inflated costs, without having to buy the Aurum from CCP
Say, 50 or 100 aurum coins. And be able to sell directly on the market. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2768
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Posted - 2014.03.06 17:04:00 -
[4] - Quote
Baconbee wrote:Do ships need to be repackaged to be painted or can we use already fit and rigged ships?
It's a manufacturing job using the base ship as an input. It'll need repackaged. (with the current system) Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2768
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Posted - 2014.03.06 17:38:00 -
[5] - Quote
Mangala Solaris wrote:Nicen Jehr wrote:Hi would you guys mind putting the current AUR value of one plex in the devblog? i'm gonna go look it up now but it would be convenient to see right there how many paint jobs a plex would get you. 3500 aur per plex, but also a good idea on the addition.
It's also possible to directly buy aurum if you want to.
You don't get as much as you would for a plex, but it's not a /lot/ lower.
-ú4 for 600 -ú9 for 1500 -ú14 for 2500
Plex is still the cheapest way, but if you're just wanting a few frigate skins, and you're space poor, it's an option. And if you want to resell the tokens, there should be a slightly better market for them. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2783
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Posted - 2014.03.07 00:46:00 -
[6] - Quote
Vila eNorvic wrote:Crasniya wrote:Given the amount of free AUR people were given before, the market should actually be flooded with these pretty quickly. What free AUR?
back in 2011(I think), there was an eve is real campaign and for a bunch of links on facebook, everyone active was given some aurum. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322
http://www.fuzzwork.co.uk/
Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2783
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Posted - 2014.03.07 00:51:00 -
[7] - Quote
Eral Adoulin wrote:I admit that I haven't read all of the comments, so I apologize in advance if someone already mentioned something like this.
I think it would be cool to be able to specify a primary, secondary, and highlight color, in addition to a logo. Maybe more or fewer, but two or three colors plus a logo seems right to me. Each of these gets a dedicated slot on the ship, like a rig, and the "paints" are single-use items which can be traded. You'd have to determine which parts of every ship would fall into the primary/secondary/highlight categories, but I think this is better than allowing fully custom skins and it's more flexible than having a bunch of pre-built paint jobs, especially if a paint job can only be applied to a specific ship.
I'd really like to be able to change the paint job on my ship whenever I want. It doesn't really make sense that I could replace gun turrets on a ship but not re-paint it. The key is to avoid having to list differently painted versions of the same ship on the market (a packaged ship would be unpainted), and I really don't want custom painted ships to become rare and expensive. That seems better reserved for special edition ships, although maybe certain "special" colors could be rare.
In terms of cost, I can't see myself spending more than 20% of the cost of a ship on a paint job, unless it's something really special. If the cost were at or below 10%, I'd custom paint every ship - and I'd love to be able to do that! To me, convenience factors into the cost; if I have to trade PLEX for aurum, I'm probably not going to bother.
It's possible to buy Aurum from the market (if people buy aurum from the site, they get tokens that can be sold on the market) Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322
http://www.fuzzwork.co.uk/
Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2794
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Posted - 2014.03.07 15:47:00 -
[8] - Quote
The paint slot option requires a whole bunch of backend work, to get the infrastructure in place for it. And client side work, to allow for it to be set. And some game design decisions (does it lock onto a ship? can it be removed? replaced?) and so on, and so on.
Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2796
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Posted - 2014.03.07 17:05:00 -
[9] - Quote
When was the last time CCP changed the price of subscriptions? (Within a currency.) Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2800
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Posted - 2014.03.08 13:24:00 -
[10] - Quote
OSGOD wrote:LMAO I thought CCP was dedicated to solving the lag issue which since it was improved has since the rubicon patch , gone back to 2007 lag times and this is a backward step, now your going let painted ships into game this will be another slap at lag the bandwidth hog is going to cost us all as CCP wont replace dc`d lost ships now , they deny their is a problem even when ping plotter and similar programs show massive packets loss from ccp server at time of dc , PAINT + lots of lost ships to lag well done CCP the only business on the planet apart from Japanese nuclear industry that actually prides itself in going backwards.
I am all for painting ships but only when for instance I have ping of 30 from country (Australia) , after painted ships are introduced ping now on fibre connection is 259 get real or get people into dev that know what they are doing
You do know that /this/ solution for painted ships will introduce absolutely no server side load what so ever? From the servers perspective, it's one small number rather than a different small number.
Sure, your /client/ has a little more work to do, but it's trivial.
The probable end solution for this will be maybe 2 or 3 more small numbers per ship, which only get sent on grid load.
We're not going to see complete custom ship painting with a paint brush. That's never going to happen. What we may see is 'main areas this color and pattern, with highlights of this color' Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322
http://www.fuzzwork.co.uk/
Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
2891
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Posted - 2014.03.20 10:39:00 -
[11] - Quote
Claud Tiberius wrote:Why was the Ship Painting Pilot Program Dev Blog bumped back to the top? I try to stay up-to-date, and patient, with Dev news (as hard as I try...). But I really don't appreciate reposts of the same material.
On the forums? Because people are still posting to the thread. They're ordered by last post, past the announcements at the top. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322 http://www.fuzzwork.co.uk/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3952
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Posted - 2014.10.02 17:27:00 -
[12] - Quote
Aiyshimin wrote:Looking forward to more developments on this front :)
If you didn't see it, the Space Objects Factory update has the potential to make this more viable :)
until now, each colour scheme has required a new model (which might just be a copy, but it's still another model) Woo! CSM 9! http://fuzzwork.enterprises/ Twitter: @fuzzysteve on Twitter |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
4227
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Posted - 2014.11.22 10:37:04 -
[13] - Quote
Leonard Nimoy II wrote:After the fanfest video....I really hope CCP doesn't let this go the way of 'the door' and the high resolution textures.
There's some mention of ship painting in the CSM minutes.
(At least initially, it's likely to be more like clothing/implants. Inject the license for the skin, and it's yours for the rest of time/the duration of the license. apply to as many ships as you want. No loss.)
Woo! CSM 9!
Fuzzwork Enterprises
Twitter: @fuzzysteve on Twitter
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